![]() ![]() It’s worth stressing that the game isn’t aimless by any means and never manages to fall into a lull, areas are suitably sized and the mystery and intrigue of what’s happened to Elizabert eggs you on to keep up the pace. In later areas, the environment can also come into play as a conduit for which to catch each area’s assortment of Bugsnak. It may sound grim but it’s Grumpus-eat-Snak world out there, after all. Some are small in stature, nimble, and easily spooked, so you need to set the Snaktrap and hide until they think the coast is clear, whilst others need to be lured with a particular sauce they like, before being electrocuted, and caught. Each Bugsnak has a particular temperament, too, as well as likes and dislikes, so this informs how you go about trying to capture them. These sauces can be used to humiliate some of the pesky Bugsnak – no, I haven’t forgotten about Scorpepper, the scorpion from earlier – but in a proper fashion they’re used to entice Bugsnak into whatever trap you’ve got laid out. The whole band of Grumpuses come back to Snaxburg as you try to unravel the mystery. On top of the ever-expanding toolset, most regions also present a new sauce to utilize in your Sauce Slinger, ranging from the likes of ketchup, ranch dressing, and chocolate (that’s why Oxford commas are important – imagine mixing those two). The appearance of each Bugsnak is dictated by both time of day and weather – with some preferring a jaunt around 9:00pm, whilst others are much more at home in the lashings of rain at dawn. ![]() Not only that, but some of the Bugsnak designs and more specifically their voiceovers when in a spot of bother – be it splashed with a condiment or engaging in fisticuffs with a fellow creature – can be pretty amusing, so it’s always in your interest to keep exploring and trying new things.įurther to that, the adoption of new tools also allows you to backtrack to previous areas to try and catch creatures that were initially out of reach on your first go around. Though this may seem repetitive in nature, in reality it’s not, as the opportunity to try out new tools and combine them with what’s already at your disposal has the propensity to produce interesting results. ![]() Before long you’re in a breadcrumb-style rhythm where the game allows you to explore with ease, gently pointing you in directions of interest but still encouraging you to catalog what you can in your own time.Īs you traverse the game’s nine areas, you’ll meet various Grumpuses who you have to try and coax back to the town of Snaxburg in order to interview them and find out what they know about Elizabert’s disappearance and why they left the town in the first place.Įach meeting with a member of the eclectic cast typically resolves around receiving a new tool and then putting it to good use by collecting various Bugsnak who are specific to that region and feeding them to said Grumpus. And it’s that relaxed sort of pacing that proves to be suitably welcoming. Though they look especially placid, Ribblepede’s can scurry quick in an attempt to evade capture.Īnd though these central themes have the potential to present a myriad of crazy situations, (and they do) it actually makes for a game that’s refreshing, fun, and exudes a calmness that I wasn’t exactly expecting. ![]()
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